- Extreme damage with Super Attack - Bad links, - Support passive loses effect under 50% HP R.I.P Future Gohan never found Videl. For Dragon Ball Z Dokkan Battle on the iOS (iPhone/iPad), a GameFAQs message board topic titled "Can we get an F for INT Future Gohan? 974. Users who like Transformation // INT Super Saiyan Gohan (Future) Users who reposted Transformation // INT Super Saiyan Gohan (Future) Playlists containing Transformation // INT Super Saiyan Gohan (Future) - Terrible stats, - No DEF boost - Terrible stats, - Can fully recover all HP once when HP is 30% or below Community content is available under. - No ATK boost above 80% HP Defender of Future ATK & DEF +135%; ATK +35% with each perfomed super attack (up to 210%); survives K.O. Together, they share 25% in ATK Link Skills, and enough Ki to almost guarantee a Super ATK from both Cards. attacks when HP is 20% or less; High chance of additional attack of which has a great chance of becoming a super attack; When facing 2 or more enemies ATK & … - Terrible linkset, - Unconditional +2 Ki and +2000 ATK and DEF boost from passive I'm more looking forward to the revamp of the Fight Against Despair event for farming purposes.Ahh very good point :) should make 17 and 18 units a lot easier to grind for. - Gains an additional +2 Ki and +30% ATK & DEF when there is a Time Travelers Category enemy In it, Gohan is with Trunks sitting down when the androids attack a city nearby, Gohan transforms into a Super Saiyan and asks Trunks to stay, but he refuses and wants to go with his master, Gohan agrees and when both prepares to go, Gohan knocks Trunks out and goes by himself to face the androids. Super Saiyan Gohan (Future) 2224. - Lowers enemy's ATK by 20% for 3 turns with Super Attack Venom. Sneakman. Community content is available under. - Terrible stats, - No DEF boost - Changes a random type of Ki Sphere to Ki Spheres with another Universe 6 Category ally on the same rotation - The Saiyan Lineage - Infighter - Shocking Speed - Power Bestowed by God - Kamehameha Hybrid Saiyans - Majin Buu Saga - Goku's Family - Siblings' Bond - Revenge - Rapid Growth - Saviors All the rest were already rainbowed units, and only got one Ssr that wasn't guaranteed - which was actually an LR, on the second step, but it was a third dupe for Baby so meh. - Lowers enemy's ATK by 20% for 3 turns with Super Attack, - Support passive only applies to Universe 6 Category allies, - Gains an additional 80% ATK and DEF boost after evading an attack - Stacks ATK by 30% with Super Attack, - Outclassed by other Super Saiyan Gohan (Future) units here, - Gains +10% ATK & DEF with every DB Saga Category unit on the team, - Additional attacks from passive are not guaranteed, - Gains a 60% ATK and DEF boost when fighting two or less enemies Thanks for the info,Yeah I currently have int Gohan as my friend lead but I’m definitely considering changing to kefla once I get her links up,because even though I rarely see int future gohan i see teq ultimate gohan and piccolo a lot more now but never any kefla’s just hit lol Aidan Carr. - Terrible linkset, - Support passive only works if Goku is the first attacker in a turn - Huge damage with Super Attack https://dbz-dokkanbattle.fandom.com/wiki/Absolute_Grit_Super_Saiyan_Gohan_(Future)?oldid=1229157, ATK & DEF +80%; Ki +2 and an additional ATK +50% when there is an ". Whether you float this Card or keep it on the main rotation, Gohan is a great asset for many teams. Take your favorite fandoms with you and never miss a beat. 1/80: Super INT Type Ki +2 and HP, ATK & DEF +70%: Hyper Masenko - Raises ATK and causes supreme damage to enemy Details: Resistance - ATK & DEF +80%; Ki +2 and an additional ATK +50% when there is an "Androids" Category enemy: He is automatically assigned to Player 6 (Orange). Awakened UR Heroic Warrior - Gohan (Future) Super INT. Future Gohan lived exactly the same life as his main timeline counterpart until the point of the timeline divergence between Future Gohan and his main timeline counterpart that occurred when Future Frieza arrived on Earth in August of Age 764. Pages using duplicate arguments in template calls, Resilient Will to Protect the Future Trunks (Teen) (Future), Awakened True Power Super Saiyan Gohan (Youth), Final Super Power Super Saiyan God SS Goku (Kaioken), Global Harmony Through Destruction Beerus & Whis, Full-Tilt Kamehameha Super Saiyan 2 Gohan (Youth), Next-Level Strike Super Saiyan God SS Goku, Blade of Hope and Dreams Super Saiyan Trunks (Future), Observance of Pride Super Saiyan God SS Vegeta, Passion of the Warrior Race Super Saiyan God SS Vegeta, Limitless Combat Power Super Saiyan Vegeta, A Will Beyond Time Super Saiyan Trunks (Future), Second Super Saiyan Super Saiyan Trunks (Teen), Power to Face Despair Super Saiyan Gohan (Future), Decisive Kamehameha Super Saiyan God SS Goku, Definitive Strength Super Saiyan God SS Vegeta, Striking in Harmony Super Saiyan 2 Gohan (Youth), Victor of the Future Super Saiyan Trunks (Future), Warrior Race's Resolve Super Saiyan Cabba, Devastating Fighting Spirit of God Super Saiyan God Vegeta, Unwavering Conviction Super Saiyan Trunks (Future), Bonds Beyond Time Super Saiyan God SS Vegeta, Power of Kindness and Courage Super Saiyan Gohan (Youth), Answers Found in Training Super Saiyan Goku/Super Saiyan Gohan (Youth), A Lesson in Good and Evil Gowasu & Zamasu, All-New Power Super Saiyan 3 Trunks (Teen), Invincible Battle Form Super Vegeta/Super Trunks, Alternate Ending Super Saiyan Trunks (Future), Soaring New Generation Super Saiyan Gohan (Youth), Future-Carving Power Super Saiyan Trunks (Teen), To a New Future Super Saiyan Trunks (Future), The Power of a God Unleashed Super Saiyan God SS Vegeta, Valiant Resistance Super Saiyan Gohan (Future), Absolute Grit Super Saiyan Gohan (Future), Power of Pride and Bonds Super Saiyan 2 Cabba, Determined to Evolve Super Saiyan God SS Vegeta, The Paramount Saiyan Super Saiyan God SS Goku, New Realms of Saiyan Power Super Saiyan God SS Vegeta, Time's Guidance Super Saiyan Trunks (Xeno), Humanity's Hope Super Saiyan Trunks (Future), Explosive Rage Super Saiyan 2 Gohan (Youth), Protector of Hope Super Saiyan Gohan (Future), Flaring Rage Super Saiyan 2 Gohan (Youth), Gentle-Hearted Warrior Super Saiyan Gohan (Youth), Full-Power Collision Super Saiyan 2 Gohan (Youth), Ascending to Godhood Super Saiyan God SS Vegeta, Point-Blank Flash Super Saiyan 2 Gohan (Youth), Braveness and Vigor in Action Goku (Youth), Power of Rage Super Saiyan Trunks (Future), Challenger against God Super Saiyan God SS Goku, A Meaningful Strike Super Saiyan 2 Trunks (Teen), Max Power Technique Master Roshi (Max Power), Masterful Technique Master Roshi (Max Power) (TEQ), Masterful Technique Master Roshi (Max Power) (AGL), Rumored Warrior of Justice Super Saiyan Gohan (Teen), Shining-Gold Justice Great Saiyaman (SS2), https://dbz-dokkanbattle.fandom.com/wiki/Tier_List:_Bond_of_Master_and_Disciple?oldid=1225203, - Great all-round unit that can hit decently hard and tank really well especially in long events, - Loses the ability to stack DEF upon using Active Skill which could actually be detrimental in long events, - Unable to transform in this team unless you run, - Great all-round unit that gets stronger over time, - Can only get the second attack boost if he gets attacked first, restricting him as the first attacker in a turn, - Forgoes running his PHY support counterpart, - Transformation chance is completely unreliable, - Support only encompasses a couple of units here, - Great jack-of-all-trades unit that can be used as an alternate leader for this category, - Takes too long for him to transform into his Super Saiyan Blue state, - Requires specific allies to change Ki Spheres, - Great support unit that can hold his own at the same time, - Can only receive the second boost at low HP, - Will never be able to transform in this team due to being the only, - Shares the same name as his superior EZA counterpart, - Faces stiff competition with other SSB Vegetas, - Can hit incredibly hard particularly if he's on the same rotation with SSJ Goku, - Requires Super Saiyan Goku on rotation to be utilized to his full potential, - Hits and tanks decently hard for a general pool unit, - Only provides the support if he is on the same rotation as Beerus, - Can hold on its own despite primarily being a support unit, - Despite primarily being a support unit, Cabba can hold quite well on his own, - Loses DEF and sacrifices HP after Supering, making him a big Glass Cannon, - Passive will only fully activate if you're low on HP, - Best linking partner for LR Beerus and Whis, - Faces stiff competition wit his other Dokkan Fest counterpart, - Great support unit that can hold his own quite well, - Active Skill is more often than not, worse unless you face the appropriate category enemy, - Best defensive support unit in the game, - Does not give ATK boosts to other allies, - Has a high (50%) chance of evading enemy's attack (including Super Attack), - Has no ATK or DEF boost outside of support, - Requires specific allies/enemies to activate second boost, - Active Skill is more often than not worse in long events due to not being able to stack his DEF, - Can hit decently hard thanks to his LR stats particularly against multiple enemies, - Hits decently hard for an F2P unit thanks to his EZA stats, - Capable of hitting extremely hard with his one-time nuke, - ATK boost only works once and it also erases his DEF as well as stunning himself, - Great ATK boost that can be further magnified through supports, - Shares the same name with his much better Dokkan Fest counterparts, - Second boost requires two or more enemies to activate, - Great attack boost against multiple enemies, - Gains an unconditional 80% ATK and DEF boost, - Second passive boost requires specific enemies to activate, - Has a great (70%) chance of launching up to 2 additional attacks, each of which having a high (50%) chance of becoming a Super Attack, - Requires specific units on the team to gain an ATK and DEF through passive, - DEF boost only applies on a Super Attack, - Decent ATK boost that can be amplified with supports, - Completely outclassed by his much better SSB counterparts, - ATK and DEF boost from passive goes away with 3 or more enemies (World Tournament for example), - Requires specific enemies and specific quantities of them to activate full boost, - Completely outclassed by other Beerus units, - Unable to receive the boost unless your HP falls below a certain threshold, making him a big sitting duck, - Gains 77% ATK when HP is at 80% or below, - 50% ATK boost when performing a Super Attack, - Links poorly with the rest of the team outside of Beerus, - Raises Universe 6 category allies Ki by +2 and ATK and DEF by 40%, - 200% ATK boost will not always activate, - Gains a 40% ATK and DEF boost when HP is at 30% or above, - Loses ATK and DEF boost below 30% health, - Links poorly with the rest of the team aside from Beerus, - Ki changing ability competely detriments non TEQ units that are dependant on Rainbow Ki, - Gains a 30% ATK & DEF boost for 7 turns from start of turn, - Gives all allies a 30% ATK boost when below 80% HP, - Gains a 40% ATK boost when below 80% HP, - Tanks damage by 50% when guard is activated, - Gives all allies a 15% ATK and DEF boost, - Flat boosts that won't even work at full HP, - Unconditional +3 Ki and a +5000 ATK boost when facing 1 enemy, - Passive boost goes away when fighting two or more enemies, Gives all allies +3000 ATK (& DEF on GBL) as the first attacker on rotation, - Gives all allies +2 Ki when at 50% HP or above, - Recovers all health when below 30% HP once, - A complete April Fool's joke unit, do not use him under any circumstances, - Great support unit that encompasses pretty much everyone relevant in this category, - Easily the strongest support unit as long as Gohan (Youth) is in the same rotation, - Receives zero boosts from Gohan's leader skills, causing him to get hit really hard if caught out of position (albeit it can also be used to your advantage to trigger AGL Gohan's Active Skill), Blade of Hope and Dreams Super Saiyan Trunks (Future) promoted to S. 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